Posts Tagged ‘time’

Runes of Magic: Chapter V: Fires of Shadowforge Preview

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We stopped by the Frogster folks during our time at E3 to learn about Runes of Magic’s latest update, Chapter V: Fires of Shadowforge. Read on for the full-scoop!

 

Dungeons & Dragons Online: Menace of the Underdark Preview

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Dungeons & Dragons Online is getting ready to grow again with the Menace of the Underdark expansion. We’ve got a preview of MotU, the first time players will get a chance to explore one of the legendary locales in the DnD universe. See what we think and then leave us [...]

 

Writing portable code: A process full of gain

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[In this reprinted #altdevblogaday opinion piece, Nlogn Information's Charilaos Kalogirou warns developers about getting comfortable with their target environment, and explains the benefits of making your code portable.] Lately, I am spending some of my time porting my game engine to the Android platform. It is a rather refreshing, interesting, [...]

 

Steel Battalion Heavy Armour: First 10 Minutes (Xbox 360, Xbox)

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We recalibrate our Kinect sensors and make time for our war pals in Steel Batallion: Heavy Armor.

 

Travel back time to save the universe: Super Tuesdays are back with 8 games for Xbox360 and PlayStation3 gamers at unbeatable bargain prices! – in Weekly Specials!

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It’s the time to get new challenges and give in to temptations. Super Tuesday is bringing 8 games to the PlayStation3 and Xbox360 gamers. Throw a punch, conquer a nation, meet your alternate selves and fly through the universes. You have a little less than [...]